Mobile UX strategy
We define the app goal, user roles, first session, recurring jobs, platform expectations and what the first release must prove.
HQ Paphos, Cyprus · worldwide
99 Francs® designs mobile app UX/UI for startups, SaaS products, AI apps, marketplaces and MVPs that need clear flows, premium screens and a prototype that can move into development.
Mobile app design from $4,500 (MVP, 8–12 screens).

Web product
Secondself

Mobile app
Digsdy

Search tool
Open Company Search
150+
shipped projects
$32M+
raised by clients
9,000+
tasks delivered
The service covers app UX strategy, user flows, wireframes, interactive prototypes, iOS and Android UI screens, mobile design systems, App Store visual direction and handoff for React Native, Flutter or Swift development.
The goal is not only a good-looking screen set. It is a mobile experience with a clear first session, reliable states and enough product logic for development to move confidently.
We define the app goal, user roles, first session, recurring jobs, platform expectations and what the first release must prove.
We map onboarding, sign-in, permissions, navigation, core tasks, empty states, errors and high-risk moments before visual UI expands.
You get polished mobile screens for iPhone, Android and cross-platform apps, including states, components and responsive behavior.
We prepare components, interaction notes, design system rules, export-ready assets and App Store visual direction when needed.
We turn a rough feature list into a mobile app flow with hierarchy, navigation, screens and a prototype that users, investors or engineers can understand.
We design around iOS and Android expectations: gestures, tab bars, forms, permissions, states, density and platform-specific behavior.
We design mobile dashboards, AI workflows, chat-like interfaces, task flows and product states that stay clear on small screens.
We package mobile components, states, spacing rules, responsive behavior and interaction notes so React Native, Flutter or Swift implementation is not guesswork.
We keep the design work close to the product outcome: what users need to understand, which screen comes next and what developers need to build.
We review the concept, target users, platform constraints, product requirements, monetization or activation goal and existing materials.
We define onboarding, navigation, core actions, account states, permissions, notifications and the flows most likely to affect adoption.
We create high-fidelity screens, states, components, prototype behavior and platform-ready UI for iOS, Android or cross-platform apps.
The final handoff includes app structure, screen specs, component logic, asset guidance and notes for mobile app development.
The same product-design discipline applies to mobile apps: reduce cognitive load, make the next action obvious and keep the UI credible.

Mobile App · iOS, Android, Mac, Watch
Our own world clock where every city is a card: drag one sideways and a single shared time moves across all of them, with the weather for that hour. Built natively for iPhone, Android, Mac and Apple Watch, with widgets, GPU weather shaders and 8 languages. On the App Store and Google Play.

iOS App · Widgets
Our own iPhone app and home-screen widget that puts Chess.com and Lichess ratings in one place and explains why they move: tilt check, best hours, openings that cost points, goals and a Sunday report. SwiftUI, WidgetKit and StoreKit 2 on a Node and Postgres backend, designed, shipped and run by 99 Francs.

Mobile app design
Mobile app UX/UI redesign for a fuel and energy app: balance, savings, payments, navigation, transactions, referral entry points and launch landing page.
If the mobile app needs to earn trust before it is fully built, design the experience first.
Yes. If the scope is focused, the design work can continue into mobile app development using React Native, Flutter or Swift.
Mobile app design starts at $4,500 for an MVP with 8–12 screens. The price moves with screen count, flow complexity, platforms covered and how many states and prototypes are in scope. Design runs in fixed-price phases with no upfront payment — see how we work.