What makes two to three weeks possible
Scope, not speed. A two to three week MVP is built around one primary user, one core action, one launch surface and one learning loop (analytics, feedback capture and a next-step backlog). Nothing else goes into the first release.
It also needs a small senior team. Our MVPs are founder-led, with one to three specialists assembled around the scope and no layer of account managers between you and the people doing the work.
Timelines from our own work
- The Pacifica Penthouse: a luxury property website in Webflow, live in four weeks.
- SimpleV: our own Android app, on Google Play about two weeks after the active build began.
- CryptoCrush: a founder arrived with only an idea; the client accepted a Telegram Mini App about eight weeks after the first commit, after wireframes, game design and native iOS and Android builds.
- My Chess Rating: our own native iOS app, live on the App Store about three months after work began.
What stretches the timeline
Multi-role admin systems, complex permission models, heavy custom backend logic, advanced compliance workflows, large migrations and every feature planned for the full product. A tightly scoped MVP leaves these out; a product that needs them takes several phases, and we say so before the first one starts.
How payment follows the schedule
Work runs in fixed-price phases agreed before each begins, with no deposit. You pay at the end of a phase, once you have seen it working, so a longer MVP does not mean paying for weeks you have not seen. The price side is in can you build an MVP at a fixed price.